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Next Up

Discovery

Tuesday

25th February

2am

About The Show

Crab fishing remains one of the most dangerous jobs in the world, and only the bravest, toughest individuals can navigate the turbulent waters of the Bering Sea.

Deep in these frigid waters lurks the highly lucrative, and yet often elusive, king crab; and the crews of Alaskan fishermen at Dutch Harbour are ready to hit the open waves. Fishing empires are built up as young upstarts rise to oust the veterans once and for all.

Hours before king season, a new boat enters the harbour and is rumoured to know the spot where over a fortune in king crabs are located. In the most competitive season yet, the fleet races to find the hoard as the captains battle each other and the treacherous Bering Sea to claim their share of the bounty.

Episodes

Episode 1

Unfinished Business

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 1

Battle Of Kings

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 2

Swarm Chasers

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 2

Strategy And Deception

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 3

Rival Survival

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 3

Greenhorn Gauntlet

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 4

Knife In The Ribs

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 4

Clip Show 3

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 5

Single Point Of Failure

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 5

Clip Show 4

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 6

Shifting Stack

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 7

Blood In The Water

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 8

Winter Is Here

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 9

Tough Inheritance

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 10

Russian Roulette

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 11

Curse Of The Russian Line

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 12

Hell Hath No Fury

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 13

Sixty Foot Monster

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 14

Crane Wreck

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 15

Devil's Cut

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 16

Unbreakable

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 17

Hell Or High Water

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 18

Unholy Alliance

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 19

Dark Ship

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 20

Time And Tide Wait For No Man

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 21

Dead Or Alive

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.

Episode 22

Now Or Never

A crushing injury requires Coast Guard rescue. Josh and Casey face a huge loss when their offload gets cancelled, and Monte hauls more crab than the Wizard can hold.